Divergent melee splash. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. Divergent melee splash

 
 Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increaseDivergent melee splash  Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%)

Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. PoE Most Valuable Gems 3. PoEDB provides things come out each league, as well as items, uniques. Awakened Multistrike is a ~30div gem. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. The divergent is around 1. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. So before with Divergent Melee Splash you do ~500k per spider and Hydrosphere doubles that. 3. Is it. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. 5% increased Damage with Bleeding This is a Support Gem. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. Level 21. Ruthless was replaced by Divergent Melee Splash. . Occultist for spiders. does the divergent melee splash hydrosphere bug still exist? did they fix it or can u still double ur dmg with hydrosphere on top of the boss? Last bumped on Nov. for. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. Melee minions, with divergent melee splash, they are basically hitting enemies twice Projectile attack builds, with vengeant cascade, your projectile hits an enemy twice (must only have exactly 1 split or 1 pierce, no fork no chain) On top of my head these are some of the stuff i can think off. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. Also you need to consider melee splash off of hydrosphere to get "full full dps". Rare Monster Modifiers. Divergent Melee Splash reads “Supported Skills deal (-40–0)% less Damage to surrounding targets” when you socketed in The Squire which has +8% to Quality of Support Gems, it makes Divergent Melee Splash reads “Supported Skills Deal 12%(?) MORE Damage to surrounding targets. 6k. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. For melee splash itself, you would want to run divergent melee splash in an ideal setup as it has 99% of main target damage as splash; which is essentially the same damage on. Awakened Fire Penetration. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. I don't know if this is the best Arakaali build, but I clear a lot of sims with just one death and they're mostly my fault. Most awakened gems are ~40% more damage mulitpliers. Additional Effects per 1% Quality: Supported Attacks deal 0. for. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. Tree Preview. 19 Most Valuable Gems 3. My recent additions include (1) corrupted brass dome for +1 all res and % damage, (2) awakened minion damage, (3) awakened melee damage, (4) divergent. So, yeah they aren't comparable price wise. Awakened Melee Splash Support. For endgame bosses, swap Melee Splash to Multistrike for more damage. Every four seconds gain a new affinity cycling between Fire, Cold, Lightning, Physical and Chaos. inquisitor? HP/ES hybrid with. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. I really enjoyed it in expedition league but it's pretty pricey, you'll want some good cluster jewels. This is a Support Gem. Horadric Malus is a Quest Item in Diablo 2. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Minions can not hit hydrospheres. Ive done so far only 1 round of conquerors and sirus, but I got this new Sirus at phase 4 down in 3. This is because the unintended interaction of Melee Splash cleaving on. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. Problem is, if you're not abusing this mechanic you're losing out on running a support acting as the BEST clear speed increase gem aswell as a support literally. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Power Charge On. Get a divergent melee splash. Level 97 (120 passives) Honoured Tattoo of the Dove (x2) +4% to Chaos Resistance. Its true, ive tried it with different setups. Seriously considering playing it again. Divergent. I'm using havy strike with +1 strike gloves right now, but awakened ancestral call, ancestral cry, and melee splash and I kill whole screens pretty handily. Edit. Superior. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. use divergent melee splash. Divergent gives full damage to everything you splash to. Also would like some advise on Necro vs. I started to get more 6 orbed rewards, and less 4 orbed rewards. So clearly (hah) it's not necessary at top level. The upgrade priority when entering a new budget is always to get a Helm first, then upgrade the wand. Swap melee splash > Multistrike for Piety boss fight Unlinked:. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. Generosity. The Last to Die is a Scourge League NPC. Buy. Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. The funny/sad part about this is that just putting a divergent melee splash in the new disfavour already gives you 59% more damage to. Swap melee splash > Multistrike for Piety boss fight Unlinked:. - Void Beacon jewels, flesh and flame. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. More dps. It's. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. This is because the unintended interaction of Melee Splash cleaving on. Trust your mind and strengthen. 20. that aoe hits the boss and hydrosphere. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. About. 00% Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. Attack, Melee, Support. (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) Warrior Training. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 1. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Anomalous. Awakened Multistrike Support. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. She can reset your Blood Crucible passives for 10 Orb. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. With 139% quality its almost 280% MORE burning damage. Cannot support Vaal skills, channelling skills or triggered skills. So not much change there. GLOVES The gloves are Triad Grip with 1 red and 3. Wiki wiki. At level 20, Melee Physical Damage Support offers 49% more Melee Physical Damage compared to Minion Damage Support' s 39% more Damage and higher mana multiplier of 140%, but it adds more to all Damage, instead of. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. a 20/20 divergent has only 1% less splash damage than your initial hit. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. I like it! Reply. for. Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1%. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. Spoiler. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. Unleash. but you'll need Tribal Fury notable ReplySingle target got hurt by the loss of Hydrosphere and Divergent melee splash shenanigans, but the curse changes mean if you build for poison you can stack a ton more of them up. However now in the endgame my…With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L . 0c Geomancer 3. Path of. Here’s the secret. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent Melee Splash Support, Melee Splash Support. 3. Thus, the spider hits the boss once, and then hits the hydrosphere once. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported. Divergent Melee Splash Support 24%. 4. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. . Reply MayTheMemesGuideThee •. Supported Skills deal Splash Damage to surrounding targets raw minion damage and attack speed are your best bets. Awakened Minion Damage. Divergent Melee Splash Support. 2. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash. (Divergent) Melee Splash On a pure 3L, Divergent Minion Damage will offer the most single-target damage (this is a very broad generalization, but will be fairly true). com Fantasy. Carrion Golems are mainly single target creatures, and the AOE skills they have don't really hit that hard. 1. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. It does not grant a bonus to your character, but to skills in sockets connected to it. hey i gave it a good first test in my 2 years+ of poe, was always afraid of the negatives but anyway tested it and i liked it actually. I will take them because I want to be as tanky as possible but you should be fine without them as well. Supported Skills deal (41–50)% less Damage to surrounding targets. Its also the single best single target damage link if you can slot hydrosphere. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages " CantripN wrote: " socopithy wrote: What is an easier spectre to get in SSF besides Pale Serpahim? I can't get it and I need something else with my Carnage Chieftain. Reply reply BendicantMias • •. GLOVES The gloves are Triad Grip with 1 red and 3. This interaction makes Divergent Melee splash the best option to use for both single target and AoE clearing, which clearly is something GGG wants to avoid. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Then, with Splash, the spider will splash off the hydrosphere and hit the boss, basically getting a 2nd hit on the boss. GLOVES The gloves are Triad Grip with 1 red and 3. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. 100. BloodRage. Pulled off right it functionally doubles the spider's damage output I suppose on single target, so about 12mil Sirius/Shaper DPS. Now, while I've definitely seen flicker strike builds that do enough dps to kill sirus before he starts doing mechanics, I don't think that's currently within my budget to gear up to that level. 1 seconds (vs 3. Hi hai! The party welcomes! You need "withering touch" instead "minion damage" for the spider-supports and 15 withers add a lot jam and damage. I also use Hydrosphere + Divergent Melee Splash on spiders to basically double their damage because since legion all strikes have small aoe so when Hydro is right at top of boss spiders will hit both boss and hydro, splash from hydro and that hits boss again. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. All Melee Strikes have a built in splash that is very tiny around the primary target of your strike. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. My first suggestion would be to upgrade your weapon via chayula blessing and get the free poison chance so you can get rid of the support gem and use something stronger. This alongside our strike skill targeting 4 additional nearby enemies (3 from Woke Ancestral Call, 1 from Tribal Fury anoint) makes screens absolutely melt with 1/2 punches. Player hits disable the hit-splash mechanic of Hydrosphere and sends it into a one second cooldown. now you put hydro on the boss and smack him. Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Divergent Multistrike is 90% the damage of Awakened. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent Melee Splash 6. 15% increased impale effect from 30% extra quality on impale support is also pretty strong on a champion. It requires Level 18. Multistrike Support 68%. Divergent/ awakened melee splash - more damage. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. 5 million DPS, which isn't nothing, but it's also not a lot. Side note for Flicker enthusiasts, since we use Melee Splash. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Season 7. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). Grace. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. Quality 20. Very fun build I can kill anything in the game deathless. Just 2 plain spiders and only divergent melee splash as a skillgem. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. swap multistrike to kill bosses if u need or if u are doing sanctum. You do not need any +1 additional strike targets to get this interaction to work. Horadric Malus is used to complete Tools of the Trade quest. Fortitude. I have seen clears of simu 30 without mageblood in previous league with srs poison, I will try to find it and post it here when I do. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. You deal damage in a larger area when you reach. Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. You can put Hydrosphere in your Divine Ire setup, or do it the way I do with Arcanist Brand (and use Desecrate degen to summon spiders). because a 20/20 version still has -1% less damage. 5 seconds average previous method, and 5. Go to the Library and do Siosa's quest Get frostbombIt only makes sense if you are using melee splash, because it causes the splashes to overlap. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. Wiki wiki. So, the staff has +3 to level of socketed support gems as well as +10% to quality of socketed support gems. Awakened gives 38% less but +1 level to strike skills. Awakened unleash shaves off a few miliseconds on its charge and u gain 1 more stage at lvl 5 summoning 5 srs The Melee Splash support gem now works with Shield Charge . I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not have. 50 sec Critical Strike Chance: 5. Per 1% Quality: Supported Skills deal 0. Carry on my waypoint son, there'll be peace when maps are done. It is not the same as slam melee skill. MLB: #54. Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). Divergent. Divergent melee splash is for mapping and costs <3div for a level 20. More posts you may like. If you don't want to commit lots of currency then easiest DPS increase for you is divergent melee splash and do a arcanist brand - hydrosphere setup. Season 7: Return of Heroes features daring new quests, all-new heroic courts, and team-spirited NBA rewards. Disclaimer: In my 3. 6k. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 20. It does take a bit to get used to frenzy's range and if you are leveling using this build I'd recommend buying the alt quality gems outright before you start rather than using the gems you'd get from the vendor,. Level 95 Hybrid Cyclone Occultist 3. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Awakened Melee Splash Support has been added to the game. Strike skills with Melee splash will deal extra damage from the splash hit when Hydrosphere is also hit. Divergent Melee Splash Support. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. You have Tribal Fury allocated and still use Melee Splash. You can try address the spell supression issues by going Scion. Explore economy and build overviews for the action role-playing game Path of Exile. Awakened gem is better. Melee Splash also has a specific interaction with Hydrosphere. spiders use viper strike. Swap melee splash > Multistrike for Piety boss fight Unlinked:. You'll also need to do some changes to the tree. Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). Divergent Melee Splash Support for 373. Supported Skills deal Splash Damage to surrounding targets- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. I'm currently running a Vaal Flicker Strike character (PoB here, ~6M DPS with no flasks, Berserk/Vaal totem unchecked), and I had an epiphany. but the new tree has plenty of raw damage and attack speed for you to start off with. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. Divergent Mirror Arrow PoE; Perfect Skull Recipe 6 Cube Use — Diablo 2 Resurrected; Powerful Assault PoE; The Messenger Divination Card PoE – Farming Harbinger Fragment; Summon Skitterbots PoE Ball Lightning Build 3. The Barracks is a part of the Monastery where The Smith resides. Reply BlackHairSasha. Flammability. With non-divergent melee splash and Hydrosphere up I should be doing about 4. You hit 4 times with both Vaal wells down: 1 melee, 1 projectile, and 2 vaal well projectiles. A 20/23 in a disfavour does 65% more damage to surrounding mobs. Holy Flame Totemu na Srs---- -- Melee Splash - /// - -na Multistrike---->>> <-----The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Hi, I have this build up and running fairly well but I wondered why people still seemingly use divergent melee splash without hydrosphere (since it's nerfed interaction). Plus I've got lots of atk speed on the minions anyway. If memory serves, SRS Echo Multistrike Melee Phys Minion Damage is the top 5L assuming Hatred and Haste (Added Fire and quality Culling Strike come relatively close to MD). Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. the second strike on the orb will trigger the splash damage and divergent melee splash has only -1% less dmg as 20/20 gem. If there's any other way I can boost that it could get even more insane! Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. 1. You lose two gem slots though because you need to run arcanist brand linked with hydrosphere to consistently overlap the sphere onto the target. Whirling Blades can drop anywhere. Since they dont deal any lightning or cold dmg, it doesn't even seem that the Hydrosphere is actually charging. I wonder if the poison damage of 'viper stirke' is doubled if 'viper strike + melee splash' is used with 'hydrosphere' and I wonder if trigger enchant my claw would be effective if that's possible. For single target bosses like Sirus I’d swap melee splash with Ruthless. Glacial Hammer culling + Herald of Ice + Melee Splash & Strike from tree (CLEARING) Glacial Hammer shatters non-unique enemies at <1/3 life if frozen. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. And as poison needs to ramp up before it deals good damage, the more target it can hit at the same time will increase clear by a lot instead of restarting every time it kills on target and. 0d. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130%. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. I killed Sirius, Eater of world, Searing exarch. Quality 20. squire will add in the remaining gems from (3) that you dont take, plus most likely a melee physical damage supportDivergent Melee Splash. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. Disclaimer: In my 3. Divergent Melee Splash Support for 666. Divergent Flame Dash has like 2% chance to ignite and 2% MORE burning damage per 1% quality. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Level 23 Divergent melee splash is now 30% quality which is -60% less, translating to 21% more splash damage. Boneshatter and melee splash. But please make sure to switch. Divergent Melee Splash Support, Melee Splash Support . Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. This should be swapped out for Multistrike on Pinnacles and Ubers. Divergent Melee Splash Support. Awakened Multistrike Support Attack, Melee, Support. Divergent Melee Splash. - Put Hydrosphere on the boss for more damage. Divergent Melee Splash is worth it when using hydrosphere. 0d. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Maybe a helm enchant for srs and work on crafting it. Divergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Note about the gems : it just happened to snapshot my single target link, replace Vile Toxins with Divergent Melee Splash when not in a single target situation. Life: 4,302 132%pobb. Awakened Minion Damage. Divergent melee splash helps clear but I find with asenah it's not as needed. Increased Duration. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. 1. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Strike skills are melee skills which hit a single target or all enemies with a melee's swing radius. The area of effect created by Melee Splash has a base radius of 14 units. Has anyone tried this? Posted by pipettebymouth on Mar 11, 2022, 12:57:11 PM. It has better numbers. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. Chaos Orbs. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. - Void Beacon jewels, flesh and flame. Cost & Reservation Multiplier: 130%. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Level 20. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos. Up to you though. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. If dual wielding, will strike with both. 2. You want chaos. Awakened Melee Splash Support Awakened Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-5). 0. I wonder if any experts can validate that swap. So minions could hit it infinite times for double damage with divergent melee splash. Your gloves aren't from this world. Corrupted No.